Factions Map IV
May 12th, 3 PM EST
If you want to get a general idea of what this season of Factions is about please check out our trailer below!
Anyone with a youtube channel can re-upload the trailer to receive a Shark Key. For more information about re-uploading
please go to this link; https://bit.ly/2H2jQGe
80% of server-donations will be used via paypal for /ftop,, if there are no donations then buycraft will be granted.
Each faction will be required to set a PayPal using /f setpaypal <email>. This is used to automatically pay out the top factions each week. The map will last 4 weeks including a 1 week grace period. There will be 3 payout weeks.
At the end of the map, the top 3 players on /mctop Herbalism will be rewarded. To gain herbalism levels, all a player will need to do is farm different crops, such as sugarcane.
( Tag granted to mctop herbalism to show you were number #1 in map iv. )
We will be having a total of two worlds, with a total of eight corners
Note: A faction can only have one corner claimed at any given time.
We will be having a one week grace period. The grace period will mean the following things:
- TNT, Creeper Eggs, and any form of explosions are disabled.
- Gen Buckets will work when enemy players are near.
- Mining Spawners will not cost money during this period.
- The so-called “bitch claims” will be removed.
During the first hour of the map, we will be disabling a few things to make sure the release goes as smooth as possible;
/wild will be disabled
Players per faction:
- Level 0: 15 Man (FREE)
- Level 1: 30
- Level 2: 35
- Level 3: 40
- Power per player: 90
- Starting power per player: 90
- Alts per faction: 7
- Allies: 3
- Maximum Buffer: 30x30 Chunks from the end of the outside base wall.
Cannon Speed: 3 seconds/ wall.
All Factions Are Enemies.
The first was whether we change our rule regarding insiding for the upcoming map. With a majourity vote of "no", we will keep the rule on in as it is currently (INSIDING IS NOT ALLOWED).
Weekly Hosted Events
Just like the map III that has just come to an end, we would like to continue on into our next map holding weekly events for players to take part in. Stay tuned in our discord, where we will announce all of the events, times for the events, rewards, and the winners.
Ever want to target your enemies even more than just the normal focus in PvP? Now you will be able to place money on people's heads, and whoever kills them will be able to claim that money that you have put on their head. If someone has a bounty on their head, it will add a particle effect above them, and have the bounty there, so everyone in the pvp area will be able to see this bounty. Whenever a person with a bounty is killed, it will drop that player's head, and on the head will say it's worth (the bounty they had before dying), when they were killed, and the deceased's name. To claim the bounty, you would need to right click their head, and after that, the head will remain in your inventory as a trophy of your efforts in defeating them.
Revamped Custom Enchantments
We have heard everyone's want for us to return to our normal leveling system for custom enchantments. We will be reverting our enchantments to how they were prior to season 2. The new enchantments will also be taken out, that were introduced in season 3.
- Outpost now gives whole faction 2x sellbooster.
- Removed upgradeable spawners.
- Added new Crate loot
- Made it so clear lag does not clear fishing rod casts.
- Fixed issues where Cluescrolls were giving excessive amounts of money.
- Fixed issues where crates displayed wrong winnings in chat (all crates).